I was pleased to attend Casual Connect this week and talked about how HTML5 is becoming viable for games development, alongside my colleague Mark, who covered the Chrome Web Store in general. I was definitively there in a purely web geek capacity, as gaming is not an industry I’m very familiar with. So here are [...]
Entries Tagged as 'Games'
Letters from a Gaming Newbie
July 26th, 2010 · No Comments · SoftwareDev
Tags: Conference·Games·html5·Web
Live Blogging Open Source Show and Tell (OSSAT) at TheTeam, November, 2009 (Part 2)
November 26th, 2009 · No Comments · SoftwareDev
standard live blogging warning
Continuing on from part 1 …
Phil Hawksworth: Playing with Each Others’ Toys
Phil describes the open source spectrum, from open-fan to open-curious to open-skeptic.
Open source is about sharing, so in that spirit, he’s going to show us some toys he’s made.
First up, Polaroiderizer. One of his lessons from this was don’t register a [...]
Tags: Games·iphone·open source·phonegap
Another DHTML “Game”
October 6th, 2005 · No Comments · HumansAndTech, Links, SoftwareDev
A new DHTML boxing “game” from the Man In Blue. Not quite DHTML Lemmings or Super Maryo World, but still more fun than it should be. A bit like the Ruby On Rael thing in reverse.
Also from the same presentation is an eerily lifelike OSX clone (Firefox-only). More evidence that Ajax might be useful [...]
Tags: Conference·DHTML·Games·Gaming·Javascript·Links·Podcasting·WE05·Web
Ajax Periodic Refresh, Chat, and Multiplayer Gaming
August 27th, 2005 · 8 Comments · HumansAndTech, Links
First, a quick update on yesterday’s book anouncement: Thanks for your interest. Yes, it will be published as a physical book. In the O’Reilly animal format. And no, I don’t know which animal.
Periodic Refresh is a pattern where the page runs a loop to continuously grab fresh data from the server (Ajaxify Time Demo).
As that [...]
Tags: AjaxPatterns·Chat·DHTML·Games·InstantMessaging·Javascript·Links·Messaging·Patterns·Software·Web
