Marcin explains the hacks that went into the Atari 2600, moving from a crappy “tennis” game in 1978 to a somewhat less-crappy Pitfall in 1982, doing things the Atari architects never anticipated. (Covered in “Racing the Beam”) Which would be the same if you showed 1990 TBL the web today.
Google Doodles have gotten bigger over the years … lines of code: 2009: 1, 2010: 5000, 2011: 13000 (thx @suhajdab)
Marcin shows various iterations of the underwater doodle:
We haven’t gone beyond the IE6 graceful degradation…we still have this in HTML5, so it’s not going to go away. WebSocket keeps changing, different audio support, etc. Which means you sometimes have to do what it takes.