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Here’s the third of four podcasts on agile software development. The first – an overview on agile – is available here and the second – a survey of methodologies – is here. This 37-minute podcast focuses on the best known – and most controversial – of the methodologies: Extreme Programming.
About embracing change, a rapid departure from plan-and-build.
So don’t just tweak traditional processes … reinvent them.
- The Planning Process. Elicitation by negotiation and ongoing discussion; specification by index cards rather than exhaustive documents.
- Small Releases. 1-4 week iterations.
- Simple Design. Minimalist approach. Simple, not stupid. Once and once only. "You Ain’t Gonna Need It".
- Metaphor. Cohesive design.
- Testing. JUnit.
- Refactoring. "Refactor mercilessly."
- Pair Programming. Constant review improves design and testing, enables collective ownership.
- Collective Ownership. Keeps tacit knowledge spread across team, supports refactoring and ongoing design improvement, acts as contingency against staff departure.
- Continuous Integration. Ensures code can change quickly, keeps developers’ attention on adding business value rather than micro-managing infrastructure.
- On-Site Customer. Allows tacit requirements.
- Coding Standard. Supports collective ownership.
- **40-hour Week. ** "Sustainable Pace"
- C3 project
- Smalltalk and unit testing
- Design patterns
Stayed tuned for the next podcast, the final in this Agile Software Riffcast series: The Dark Side of Agile.
Thanks again to My Morning Jacket for the sample used in the lead-in track.